
There are indeed scenarios that make proper use of climbing or swimming, but they’re shortlived and just don’t appear often enough. See, the situations that are presented to players very rarely utilize Spyro’s new toolset in fun or interesting ways. Spyro can now swim and explore underwater, climb ladders, and perform a practically useless aerial head bash maneuver (it looks cool though). The problem, however, is a somewhat weak implementation of said additions these debut features feel sadly underutilized. Our second title within the trilogy introduces a set of new abilities and new gameplay mechanics for Spyro to play around with. Which I sadly couldn’t defeat as a child… Honestly, I doubt you have to flex a single neuron to come out victorious against them, including the disappointing final boss. They only downsides I can muster thinking up within the first game are the pitifully easy “bosses”, which act more like cannon fodder for Spyro to torch. All of this results in a relaxing venture to gather up collectibles, instead of being a boring and tedious treasure hunt. There’s even a mechanic built into your trusty dragonfly that pinpoints and triangulates missing gems. Some stages even have looping pathways from beginning to end and vice versa because of these shortcuts. As you explore a realm and reach the exit point, shortcuts will become available to Spyro these shortcuts are perfect for backtracking without hassle. Spyro the Dragon certainly has the elements of a fully-fledged collectathon, but the way in which the games handles the act of collecting is tactful and actually gratifying. Your exits for each realm can usually be reached within mere minutes, which seemingly takes away the focus from simply traveling from one point to another… And redirects that focus by emphasizing exploration and discovery. There’s an interesting level design philosophy that I felt is particularly noteworthy. The levels (or realms) are gracefully simplistic within Spyro, they’re short and sweet, yet satisfying enough for a player to have their just fill. Overall, Spyro’s actions feel responsive and fun, making for a grand ol’ time. Spyro’s mobility includes jumping, gliding, and charging (doubling as an attack) for dealing with baddies, breathing fire and charging with your horns will finely suffice. There are no real forms of tutorials here, but any player can easily determine the simple controls with a brief stint of experimenting. The experience offered is one that is utterly pure the game drops you in and releases the reigns on the player immediately after the opening cinematic concludes. The first game feels like a smooth ride through raw, uninterrupted gameplay. Either people who missed out on the original trilogy or possibly a brand new generation of players being exposed to Spyro for the very first time. I assume Spyro Reignited will not only appeal to those of us both nostalgic and familiar to the series, but also newcomers. Age is certainly not a factor in Spyro’s case.īecause there are three games to cover within Spyro Reignited, I thought it right to properly evaluate what each title has to offer players in regards to a gameplay experience.


Controlling Spyro is surprisingly fluid, crisp and responsive controls make all the games feel amazing to play, which pleasantly surprised me. And the best part about the eye-candy presentation?… Fine-tuned gameplay that stands the test of time accompanying such picturesque scenery.

A fine pair of nostalgia glasses isn’t even necessary here to admire the scenery presented by these games. All three games deliver stunning visuals, adding further charm across every title. The Spyro Reignited trilogy is a gorgeous reenvisioning of the original titles this remade collection is a prime example of an “ugly duckling” transformation. And as someone who grew up playing Insomniac Games’ original trilogy, I think that Spyro Reignited’s development team over at Toys for Bobs deserve a well-earned vacation at Dragon Shores’ amusement park. Spyro’s classic trilogy translates beautifully onto current-gen consoles, fully utilizing the benefits of enhanced visuals that are now possible.
#Spyro reignited trilogy headbash series#
The iconic purple dragon and his original series from the PlayStation 1 era makes a triumphant return to the modern-aged gaming world.
